{"id":68,"date":"2010-08-28T15:35:27","date_gmt":"2010-08-28T15:35:27","guid":{"rendered":"http:\/\/www.rpg-hub.com\/?page_id=68"},"modified":"2010-08-29T02:38:00","modified_gmt":"2010-08-29T02:38:00","slug":"68-2","status":"publish","type":"page","link":"https:\/\/www.rpg-hub.com\/?page_id=68","title":{"rendered":"The Newbie Survival Guide"},"content":{"rendered":"<p>Tabletop roleplay tends to be fairly straightforward; a game system  is chosen and players sit around a table sharing cheetos and Mountain  Dew.\u00a0 The Storyteller calls the group of friends to order for a day or  night  full of shadowrunning, questing, exploring or personal horror.\u00a0  dice  rolls determine actions as books are consulted to streamline  gameplay.\u00a0 It is all a rather laid back, accessible, and comfortable  experience.<\/p>\n<p>The same feeling can be imparted by roleplaying  games online, and this is what various channels generally strive for;  however, those that are new to the internet or just internet roleplaying  in general may find playing games online to be unnerving by dint of  simply being a new and unknown thing.\u00a0\u00a0 This guide has been cobbled  together by one single, noble individual of great puissance and charm  for the benefit of others who might also wish for a bit of a field guide  in the world of roleplay.\u00a0 Delineated in this guide will be the  following topics:<\/p>\n<ul>\n<li> Lady Luck or snakeyes: Types of games available..<\/li>\n<\/ul>\n<ul>\n<li>RPGServ: Serving your RPG Needs.<\/li>\n<\/ul>\n<ul>\n<li>Netiquette and the modern player, or: How to avoid being booted.<\/li>\n<\/ul>\n<ul>\n<li>Into the breach: Examples of a roleplay session.<\/li>\n<\/ul>\n<ul>\n<li>Commands: How to emote, clone, and do other nifty things.<\/li>\n<\/ul>\n<p>Hopefully the elaborations posted here will mitigate some of the difficulties potential players new to irc roleplay might face.<\/p>\n<p><strong><span style=\"text-decoration: underline;\">L<\/span><span style=\"text-decoration: underline;\">ady Luck or Snakeyes<\/span><\/strong><\/p>\n<p>In general, roleplay channels can be categorized into three rather broad strokes: Freeform, Semi-Freeform, and Moderated.<\/p>\n<p>In  freeform games, players are more or less given carte blanche to create a  character that fits with the setting and play that character as they  feel is best with no stats, dice rolls, or the like to concern his or  herself with. It is a common trend for even fully freeform games to have  some sort of character approval process, but this is not always the  case.<\/p>\n<p>Semi-freeform games build on that theme, adding the  occasional rule or possible dice roll to follow during play, but more or  less allowing players to do as they will. Many of these games also  require character sheet approval of some sort before play may begin.<\/p>\n<p>Contrasting  this is the moderated channel.\u00a0 Moderated channels usually build on a  set game type or rule base, such as Dungeons and Dragons, World of  Darkness, or Pathfinder.\u00a0 These channels follow whatever rules and  character creation guidelines are set forth by said books, and usually  there is some form of character submission to go through before one is  approved for play.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>RPGServ: Serving Your RPG Needs <\/strong><\/span><\/p>\n<p>Of  course, games can be further separated into groups such as Dungeons and  Dragons, Shadowrun,\u00a0 and similar systems.\u00a0 However there are also many  homebrew games and systems that deserve equal attention, and listing  each system available would take a very long time indeed.\u00a0 It is usually  advised that players use the RPG Hub to ferret out a game that fits  whatever criteria the player desires. \u00a0 The easiest way to use the Hub  is to simply log onto DarkMyst and join the #RPG-Hub channel. \u00a0 This is where many of the game owners may be found and spoken with directly.<\/p>\n<p>Alternatively,  channels may be searched using RPGServ; each roleplay channel is stored  within the bot and has certain keywords attached to help players find  the particular genre they desire after a brief search.\u00a0 It is easy to  use this service; all that is required is to log onto DarkMyst. Some common commands include:<\/p>\n<ul>\n<li> \/msg rpgserv help : this command delineates all other commands, topics and concepts for a player&#8217;s perusal.<\/li>\n<\/ul>\n<ul>\n<li>\/msg  rpgserv list :\u00a0 this command lists every single roleplay channel  currently available on DarkMyst.<\/li>\n<\/ul>\n<ul>\n<li>\/msg  rpgserv search (search parameter such as &#8216;fantasy&#8217;,&#8217;nwod&#8217;, &#8216;diced&#8217; etc)  : this command allows a user to filter roleplaying channels by theme,  moderation, and the like.\u00a0 More than one parameter may be placed in this  search function. To get a complete list of search parameters, type \/msg rpgserv help set<\/li>\n<\/ul>\n<p>These commands are meant to help a player  find a game, and the service is free.\u00a0 It may be used constantly, so  feel free to take advantage of what is there.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Netiquette and the Modern Player<\/strong><\/span><\/p>\n<p>There  are very few solid, hard and fast rules that govern irc roleplaying.\u00a0  Most of those that do exist are there more for simple courtesy than  anything else.\u00a0\u00a0 However, there are a few things that are generally  observed by players and channel owners alike:<\/p>\n<ul>\n<li> <span style=\"text-decoration: underline;\">Please do not advertise other channels: <\/span> A channel owner invests large amounts of time and effort into making  his or her channel great. To walk into a channel only to advertise  another is basically denigrating his or her work and is usually not  well-received at all.<\/li>\n<\/ul>\n<ul>\n<li><span style=\"text-decoration: underline;\">Read the channel topic:<\/span> Most channel owners use the topic of the main room to make pertinent  information regarding the game instantly available to prospective  players. \u00a0 This usually includes rules on how to create a character,  information in regards to the setting, links to websites, and other such  sundry things.<\/li>\n<\/ul>\n<ul>\n<li><span style=\"text-decoration: underline;\">Be respectful to channel owners:<\/span> Channel owners create games for free; they also take time out of the  day to entertain players, again for free. \u00a0 It may be that a player  disagrees with how the game is run, or would like to play something that  isn&#8217;t currently allowed, or a thousand other niggling things.\u00a0 This is  all well and good, and when spoken with in a civilized tone, most  channel owners are more than happy to address these issues.\u00a0 However,  being ignorant to a channel owner often espouses ignorance in turn;  polite, civil behavior tends to garner the same.<\/li>\n<\/ul>\n<ul>\n<li><span style=\"text-decoration: underline;\">Be respectful in the out of character channel:<\/span> General common sense rules of etiquette apply in an out of character  channel the same as they would in mixed company in real life.\u00a0 It is  generally frowned upon to bring up obviously inflammatory subjects such  as political standing, religious views, and topics meant to upset or  disrupt the channel.\u00a0 If the channel owner or channel helpers ask that a  topic cease being spoken of, then stop.\u00a0 Otherwise, most reserve the  right to kick or ban a player.<\/li>\n<\/ul>\n<p>This is the gist of the  general &#8216;irc etiquette&#8217; rules followed by roleplayers on irc.\u00a0 Following  these rules will ensure fun and entertaining roleplay.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Into the Breach:<\/strong><\/span><\/p>\n<p>Roleplaying  itself is fairly straightforward. While individual channels may have  explicit rules regarding how to post, what style to post in and the  like, most channels are fairly lax.\u00a0 Here is a brief, simple example of  what roleplay in a channel generally mirrors:<br \/>\n&lt;@|Secrets|&gt;  Sirion, your head hurts. It -throbs-. Sticky, warm substances that  smell of copper and pain run down your body and you&#8217;re pretty sure your  face has been either shoved through a blender or taken advantage of by a  pack of wayward orcs. Your arms are bound. Your legs are bound. You&#8217;re  trapped in a completely dark compartment that smells of wood and some  sickly-sweet scent, and it&#8217;s moving.  occasionally you hit bumps in the  road, and it jars your body, throwing you against a wall and forcing  knives of pain to needle their way through your sore, raw nerves.<span style=\"color: #e8141b;\"> [This is a flavor or setting post.  Whomever is running the game may  or may not deviate from this style of narrative, but it is fairly  common.]<\/span><\/p>\n<p>*  Sirion lets out a light grunt at every bump, squinting his eyes shut.  He licks his lips and then gives the bindings on his wrists a testing  tug, just to get a feel of how tight they are.<span style=\"color: #e8141b;\"> [This is action text.  It often encouraged as a way to post without speaking.]<\/span><\/p>\n<p>[15:54] &lt;Sirion&gt; ((Was gettin myself a quick drink))<span style=\"color: #e8141b;\"> [It is usually acceptable to post pauses, brb&#8217;s or afk&#8217;s into a channel when they are marked thusly.]<\/span><\/p>\n<p>&lt;|Secrets|&gt;  The bindings feel fairly tight; they bite into your wrists, rubbing the  skin raw. Whomever tied them knew some complicated knots.<\/p>\n<p>*  Sirion sighs in frustration, trying to dig his way through the fog of  pain encompassing him. He takes a deep breath before moving his legs a  bit, seeing if he can get an idea of how big this compartment is.<\/p>\n<p>&lt;|Secrets|&gt;  Sirion can stretch his legs out completely forward without touching a  wall; however, should he try to test that theory to the sides, he finds  his compartment is suspiciously narrow. Sirion&#8217;s eyes begin to adjust in  the light; he might notice two other bodies tied up similarly to  himself. They are unresponsive.<\/p>\n<p>*  Sirion lies back down, muttering and wondering how he got into this  mess. He then tries to get a closer look at the bodies, curious as to  what other people were taken along with him.<\/p>\n<p>&lt;|Secrets|&gt;Those bodies appear to be where that sickly sweet  smell has been emanating from. Upon closer inspection, he can tell  -why-. Those bodies are currently missing eyes. And most of their faces.  Honestly what clings to those empty skulls are little more than a few  sparse strips of black, mummified flesh so thick and leathery not even  maggots that may have one time infested the corpse could have found it  palatable.<\/p>\n<p>Of course, some games aren&#8217;t always this verbose;  some games are more, some less.\u00a0 Some may have more pleasant subject  matter, some less; it all depends on the game in question.<\/p>\n<p><span style=\"text-decoration: underline;\"><strong>Commands:<\/strong><\/span><br \/>\nThere are quite a few commands that can be added to irc via scripts and  the like.\u00a0 However, there are some that are intrinsic to any irc  platform and help add to roleplay.\u00a0 These commands are delineated below.<\/p>\n<ul>\n<li> <span style=\"text-decoration: underline;\">Action Text:<\/span> This command is easy and used often in most roleplay channels.\u00a0 It is  as simple as typing &#8220;\/me&#8221; before an action.\u00a0 For example: suppose  Charlene types &#8220;\/me digs a hole.&#8221;\u00a0 This will show up to the other irc  players as well as Charlene herself as &#8220;* Charlene digs a hole.&#8221;<\/li>\n<\/ul>\n<ul>\n<li><span style=\"text-decoration: underline;\">Cloning:<\/span> Sometimes a player may wish to play more than one character at a time  in a channel.\u00a0 There are other ways to accomplish this, but the most  commonly used one is to simply &#8216;clone&#8217; oneself and join the channel  under another nickname.\u00a0 The command on mIRC is easy enough: \/server -m irc.darkmyst.org will make a second connection to DarkMyst.\u00a0 Then it is a  simple matter of changing to the nickname desired and rejoining the  channel.<\/li>\n<\/ul>\n<ul>\n<li> <span style=\"text-decoration: underline;\">Changing Nicknames:<\/span> This command is about as easy as they come.\u00a0 Simply type \/nick  (nickname desired).\u00a0 Sometimes a nickname may be registered by another  user; if this is the case, simply alter the nickname in some way.\u00a0  Adding a dash or underscore is the current most popular method.<\/li>\n<\/ul>\n<ul>\n<li><span style=\"text-decoration: underline;\">Joining Channels:<\/span> This is another simple command.\u00a0 Simply type \/join #(name of channel to join).\u00a0 Easy.<\/li>\n<\/ul>\n<p>This  guide should provide a general\u00a0 idea of what to expect when  roleplaying, joining a new game, or using commands.\u00a0 Hopefully this  makes finding and remaining in a game easier for new players.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tabletop roleplay tends to be fairly straightforward; a game system is chosen and players sit around a table sharing cheetos and Mountain Dew.\u00a0 The Storyteller calls the group of friends to order for a day or night full of shadowrunning, questing, exploring or personal horror.\u00a0 dice rolls determine actions as books are consulted to streamline [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":65,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-68","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=\/wp\/v2\/pages\/68","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=68"}],"version-history":[{"count":18,"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=\/wp\/v2\/pages\/68\/revisions"}],"predecessor-version":[{"id":107,"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=\/wp\/v2\/pages\/68\/revisions\/107"}],"up":[{"embeddable":true,"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=\/wp\/v2\/pages\/65"}],"wp:attachment":[{"href":"https:\/\/www.rpg-hub.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=68"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}